58 | | * The presenters give a basic outline of the exercise in person to the participants, and solicit N/5 Scribes. |
59 | | * All scribes are set up with terminals, connected to the network, and ensure that they can see the central server. They are asked to distribute themselves evenly around the physical space in the room, and given signs to display associated with their group's number. |
60 | | * Non-scribes count off, from 0 to (N/5-1), and physically re-locate to form small clusters around each scribe. |
| 58 | * The presenters give a basic outline of the exercise to the participants, and solicit N/5 Scribes. Scribes should be comfortable working with a simple web application interface. |
| 59 | * All scribes are set up with terminals (laptops?), connected to the network, and ensure that they can see the central server. They are asked to distribute themselves evenly around the physical space in the room, and given signs to display associated with their group's identity (number? color? icon?). |
| 60 | * Non-scribes count off, and physically re-locate to form small clusters around each scribe. |
62 | | * Usually, someone in the audience will complain about the mistake (the missing "e" in peopl), or about the absurdity of the proposition. (if this doesn't happen, it should be easy to solicit such a remark from the audience by asking if anyone sees a misspelling). The presenter asks the complainer what it should say instead (pointing out that they can change not just spelling, but content), and asks their scribe to make the change. |
63 | | * Once the whole room sees the revision (and the new endorsement), the game is on! |
| 62 | * Usually, someone in the audience will complain about the mistake (the missing "e" in peopl), or about the absurdity of the proposition. (if this doesn't happen, it should be easy to solicit such a remark from the audience by asking if anyone sees a misspelling). The presenter asks the complainer what it should say instead (pointing out that they can change not just spelling, but content), and asks them to ask their group to ask their scribe to make the change. |
| 63 | * Once the whole room sees the resulting revision (and the new endorsement), the game is on! |